About This File
Supported File Types
The tool automatically detects and processes these FiveM file formats:
- `.ydr` - Drawable files (3D models)
- `.yft` - Fragment files (destructible objects)
- `.ydd` - Drawable dictionary files
- `.ybn` - Bounds files (collision data)
- `.ytyp` - Type definition files
- `.ymap` - Map files
- `.ycd` - Clip dictionary files (animations)
- `.yfd` - Fragment dictionary files
- `.ynv` - Navigation mesh files
- `.ypt` - Particle files
- `.ypdb` - Particle database files
- `.ywr` - Water files
- `.ytd` - Texture dictionary files
- `.yed` - Expression dictionary files
- `.yld` - Light files
- `.ymf` - Manifest files
- `.ymt` - Meta files
- `.ynd` - Node files
- `.yvr` - Vehicle records files
Understanding the Log Output
The log window shows:
- Timestamps for each operation
- File progress (e.g., [15/100] Processing: vehicle.ydr)
- Processing details for each file type
- Error messages if files cannot be processed
- Completion summary with total files processed
Tips
- **Backup First**: Always keep backups of your original files before processing
- **Test Small Batches**: Start with a few files to verify the tool works as expected
- **Check Logs**: Review the log output for any errors or warnings
- **File Structure**: The tool preserves your original folder structure in the output
What the Tool Does
The fixer primarily corrects big-endian to little-endian conversion issues in FiveM game files, which commonly occur when files are improperly encrypted or transferred between different systems. It processes vertex data, textures, and other binary structures within these files to restore proper formatting.